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July 2015 ~ July 2017

EXPLORE MAOKONG
O2O TOURISM GUIDE

Elevates Maokong Gondola from serving a transportation function to a travel orientated service by the means of building up a network system with tourists and local tourism. 

OVERVIEW

BACKGROUND 

An operating deficit increased the burden
Maokong Gondola, the longest cable-car system in Taiwan, has led Maokong, a quaint village which is rich in culture and natural resources, to become an international tourism destination. Nevertheless, in recent years, with the decline in the number of tourists, it increased the burden on Maokong Gondola and even drove local tea restaurants out of business. Because of a substantial operating deficit, the Gondola fares went up by at least 240%. With the strategy of the considerable price increase, it is essential to take measures on provide better tourism experience and enhance transport service to attract customers.

PROJECT GOALS

- Strengthen existing tourists’ revisit opportunities
- Engage first-time tourists

A. DISCOVER

COLLECTED UNSATISFIED INCIDENTS
REVEALED EXISTING PROBLEM

Anchor 3

1. Mapped Customer Journey

Method - Shadowing

To identified the whole travel process, two tourists were invited on the internet to assess the existing service. I observed and documented the tourists' interactions without interference. Based on the result, the journey of Maokong Gondola service was mapped with the information about touchpoints, tourist behaviour the relevant photos.

2. Discovered Service Gaps

Method - Critical Incident Technique
I interviewed a total of 101 respondents. Most of the respondents were able to concretely express their "most" satisfied and unsatisfied incidents (including the description of interaction scenarios and emotions or feelings) with the "visualized " customer journey card. It can stimulate the respondents to recall and describe the critical incidents that they have experienced in detail. 

CIT interview

B. DEFINE

IDENTIFIED 4 KEY SERVICE GAPS
CO-CREATE PROBLEM-SOLVING PRINCIPLE

  FINDINGS  

The result of data analysis finally dug out 13 service gaps.
It shows that tourists feel most unsatisfied when they are queueing up inside the station and riding the Gondola.

Anchor 2
貓空_170919_0008.jpg

1. Synthesized Stakeholder's Insights

Method : Interview
In order to understand what reason result to these service gaps from the viewpoint of the service provider, we interviewed them and shared the finding. By confirming service gaps and the future development of Maokong Gondola, it facilitates us creating a new service with high implementation.

Workshop

2. Co-Created Innovation Service Value

Method - Co-Creation Workshop

Based on the research and stakeholders' insights, we employed some service design tools, and eventually identified 4 service gaps and generated new service concept with 2 tourists and 2 service designers.

Priority Matrix

(1) Defined Critical Service Gaps

Tool : Priority Matrix

Why
Prioritized 13 service gaps to focus on the high-value activities.

 

What we did
According to stakeholder's capacity and expectation, we sorted each service gap by discussing 2 questions in a 2x2 matrix :
- Is it "
feasibility " for the service provider to fill the gap?

- Will it generate high significant " value to stakeholders?

KJ-Method

(2) Brainstorming Ideation

Tool : KJ-Method
 

Why

Create ideas, uncover opportunities in a short time.

What we did
- listed individual ideation onto post-it notes and stick them to relevant
  touchpoints. If others are inspired could combine their ideas together.

- Organized memo by relationship
- Established group priorities through discussing and voting.

KJ-Method

(3) Proposed Value Proposition

Why
Ensure the final service that can fill the relevant service gap, meet the needs of each stakeholder.

What we did

- Identified the needs of 3 core stakeholders, including 1) Maokong
  Gondola; 2) local shops, attractions and 3) tourists.
- Created the value proposition according to their needs and ideation. 

  RESULTS  

1. Defined 4 Critical Service Gaps

2. Defined New Service Principles

We’ve since used the following principles to align our design critiques, shape a collective voice across design in the workshop, and as the foundation for the further service design.

Anchor 4

C. DESIGN

ITERATIVE PROTOTYPING
BRINGS USER EXPERIENCE TO LIFE

Empathised With User

Engaged Their Experience

Persona → Scenarios → Customer Journey Map

Based on field research, we illustrated a typical persona, a tourist travel with their family in Maokong, and generated scenarios and CJM to design new service experience. It helps me to understand the conceptual story about a user's interaction with new service, and their thought during the journey. 

Builded a Flow
with Users in Mind

Functional map → UI flow → Wireframe 
In the beginning, I illustrated a functional map and UI flow to explore the information architecture. Following, the hand drawing wireframe was generated to show how the user interacts with the page and where the page should lead to. It enabled the service to be rapidly designed, and also helped me to communicate ideas with users and other designers.

Refined Ideas with Users

Paper prototyping→ Digital prototyping

I first created the paper prototype to test the human interaction with user interfaces. By user testing feedback, it facilitates the quick introduction of modifications and refinements to fix usability problems that have been identified. Further, the digital prototype of the refined design was made on Flinto and was tested on real mobile devices. 

D. DELIVER

EXPLORE MAOKONG
O2O TOURISM GUIDE

Elevates Maokong Gondola from serving a transportation function to a travel orientated service by the means of building up a network system with tourists and local tourism. 

01 Storytelling
02 Waiting experience
03 Integrate local

Anchor 1

Customer Journey Map

ASSESS

Method : Experience Prototype x Critical Incident Technique
To examine and verify the new service, tourists were invited on the internet to assess the new service design through Experience Prototype in Maokong Gondola. Again, I employed the CIT approach to discover critical incidents and identify the differences of the critical incidents between the existing service and Explore Maokong O2O Tourism Guide to uncover the effects.
 

   RESULTS   

1. RISED TOURISM SATISFACTION

Before offering new service design, 57% unsatisfied incidents were mentioned by tourists that shows the travel interfered with numerous service failures in the existing journey. However, when the Maokong Gondola offering the service of Explore Maokong, the rate of satisfied incidents increased dramatically by 22 %. In other words, the new service improves problems and provides more impressive touchpoints for tourists that make them feel satisfied and memorable.

2. Filled 3 Critical Service Gaps 

After comparing the proportion of critical service of two services, the data illustrated that the design feature, 1) Storytelling, 2) Interesting waiting experience and 3) Integrate local, of Explore Maokong App has filled 3 Critical service gaps successfully. However, it failed to solve 1 service gap, Attraction Information :

Solved Problem :
- Queue Time :  Interesting waiting experience evokes tourists' eager anticipation, then make them pay less attention to boring wait time.
- Gondola Atmosphere :  The App can be a conversational entrance and facilitated interactions among travel companions.
- Meal Information :  Integrate local facilitated tourists to explore the local tea meal which is unique and fascinate tourists the most.


Unsolved Problem :
- Attraction Information : Although the App provides tourism information for tourist, the Maokong tourism area ( station, gondola, road ) still lacking attraction signage that builds barriers to in-depth travel for tourists and generates more unsatisfied incidents. Thus, the service design should improve with the real environment instead of merely making changes on the device.

IMPACT

Reduce Perceived Wait Time

Compared with existing service, the collected unsatisfied incidents of new service design in the stage of Queue up dropped by 8.2%. By contrast, the figure for satisfied incidents raised up from 22% to 35.3%.

Boost Interpersonal Interaction

When riding a gondola in existing service, tourists may feel awkward to ride with strangers, accounting for 3.9%.  When it comes the stage of new service design, the interaction with travel companions is a dominant satisfied incident (5.16%).  

Spark Off In-depth Travel

Maokong Gondola is elevated from serving a transportation function to a travel orientated service, it builds up a network system with tourists and local tourism. The number of satisfied incidents in the stage of travel in Maokong changed dramatically, rising from just about 4% in existing service to over 37% in new service design. 

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